Technology Questions

Q:

What is the Run-Time Type Information?

A) Information about an object’s datatype at runtime B) Information about the variables
C) Information about the given block D) None of these
 
Answer & Explanation Answer: A) Information about an object’s datatype at runtime

Explanation:

With the help of RTTI, We can get the information about the data type at the runtime.

Report Error

View Answer Report Error Discuss

Filed Under: C++

1 3382
Q:

What is a stub network?

A) A network with only one entry and no exit point. B) A network that has only one entry and exit point.
C) A network with more than one exit point. D) A network with more than one exit and entry point.
 
Answer & Explanation Answer: B) A network that has only one entry and exit point.

Explanation:

A stub network has only one default path to non-local hosts and no outside network knowledge. Non-local stub network traffic uses a single logical path when traveling in and out of the network.

 

Stub networks are essentially local area networks (LAN) that either do not connect to the outside and relay data packets internally or are dead-end LANs that know of only one network exit. Stub networks may have multiple connections but use one path to single points of destination.

 

Hence, a stub network is a network that has only one entry and exit point.

Report Error

View Answer Report Error Discuss

3 3376
Q:

Would you initialize your strings with single quotes or double quotes?

Answer Since the data inside the single-quoted string is not parsed for variable substitution, it’s always a better idea speed-wise to initialize a string with single quotes, unless you specifically need variable substitution.
Report Error

View answer Workspace Report Error Discuss

Subject: PHP

0 3364
Q:

What is GUI testing? What elements will we cover in GUI testing?

Answer

In GUI testing, need to cover the customer requirement if don't have to validate  Font size, colors, spellings(labels) etc.


Every application should follow Microsoft rules like


- Controls should be Initcap (i.e every label should start with Capital letter )Can observe that in Win applications every label starts with Caps


- OK or Cancel button should exist


- Controls should not be overlapped


- Controls should be alligned properly (left side alignment is mandatory but the right side is optional)


- Controls should be visible


- Short cut keys should be provided


- System menu should exist (i.e if u press Alt key + Space bar a menu will appear at the left most corner )


- Mouse pointer events 


Colors, Label Names, Tab Order, Alignment, graphs , Navigation of the software to test in GUI Testing.

Report Error

View answer Workspace Report Error Discuss

Subject: QA Testing

1 3357
Q:

How do you fix the problem associated with VSAM out of space condition?

Answer

Define new VSAM dataset allocated with more space.


Use IDCAMS to REPRO the old VSAM file to new VSAM dataset.


Use IDCAMS to ALTER / RENAME the old VSAM dataset to DELETE the old VSAM datset.


Use IDCAMS to ALTER / RENAME the new VSAM dataset to the name of the original VSAM dataset.

Report Error

View answer Workspace Report Error Discuss

0 3357
Q:

What does the sequence adaptor provide?

A) Insertion B) Deletion
C) Interface to sequence container D) None of thse
 
Answer & Explanation Answer: C) Interface to sequence container

Explanation:
Report Error

View Answer Report Error Discuss

Filed Under: C++

1 3355
Q:

What are static and dynamic type checking?

Answer

Type checking is the operation on which the arguments that can only be applied for.


Static type checking performs the type checking operation before the execution of the program. To perform this operation, the arguments, expressions, variables must be given a data type.


Dynamic type checking performs the type checking operation at the time of the program execution. To perform this operation, the arguments, expressions, variables must be given a data type.

Report Error

View answer Workspace Report Error Discuss

Subject: C++

2 3352
Q:

What is synchronization and why is it important ?

Answer

With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchronization, it is possible for one thread to modify a shared object while another thread is in the process of using or updating that object's value. This often leads to significant errors.

Report Error

View answer Workspace Report Error Discuss

Subject: Java

0 3345